A downloadable zine

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Smash your brain into a Cyberhellscape in Æthernet, a rules-light Occultech Horror Science-Fantasy game based off of Sledgehammer by gayhalforc.

THE WORLD HAS CHANGED


The Internet as we know it ceased to exist after The Incursion, and in its place the sprawling Virtual Hyperreality of the Æthernet stretches horrible and festering in every direction. Plumb its depths in search of riches, miracles and ruins that the keepers of the mundane world will pay heartily for, just beware of the Daemons and UNGODS waiting for you in its depths, hoping to bend and shape your flesh to their own ends.

Make a character in seconds, ruin them for hours. The Player Book contains the minimum essential rules and setting information, and the Ref's Handbook fills in the other rules and tables you need to run the game.

OK, WHAT DO I GET?

  • The Player Booklet (Print and Phone versions)
  • The Ref Handbook (Print and Phone versions)
  • The Sourcebook (Print and Phone versions) †
  • A Raw Text file so you can read it and not my godawful handwriting *

† This piece is in development

* This piece is useable as-is, but will be extended later

WHERE DID THIS COME FROM?

This game was made as a part of the #Sledgejammer game jam!

Based on Sledgehammer by Gayhalforc. Æthernet is an independent work compatible with Sledgehammer but not affiliated with Gayhalforc.


Purchase

Buy Now$5.00 USD or more

In order to download this zine you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

aethernet_player_booklet_print.pdf 869 kB
aethernet_player_booklet_phone.pdf 8 MB
Æthernet-plaintext.pdf 43 kB
aethernet_referee_handbook_print.pdf 812 kB
aethernet_referee_handbook_phone.pdf 8 MB
Æthernet Compendium Ashcan 93 kB

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Community copies

Each copy of Æthernet sold helps someone else get a free copy if their budget or situation doesn't let them pay the listed price.

Please, if you are unable to budget for the price of the game, claim one of these copies free of charge.

Development log

Comments

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(2 edits) (+1)

I love the vibe this system has so much! Definitely going to plot up a future game with this in mind. Would love to see more of this!